Hey, sorry for the late reply to this.
Increasing the difficulty in a game really depends on the direction. I can't say it in black and white that I would always do it one way or the other. It would depend on the game.
I'm very interested in adapt…
Breaking with our normal tradition, we are posting this event long in advance and without full details in order to get a better idea how many plan to attend. Although we of course want as many as possible to attend, it is important that we get a loc…
This first workshop in the IGI Awards process is a follow up to the IGIA10 launch of Nov 5th and covers an overview of the process involved in making a game as well as connecting that to the process of IGIA10. This is therefore an ideal event to att…
It's that time again :) we are on to our 7th meetup now. Note the one-off location at Hugmyndahúsið and the marginally different time of 20:30 this time.
This meet-up has a dual focus. We will be introducing the IGI Awards 2010 (IGIA10) and the com…