This time we will be meeting up at the offices of Gogogic (www.gogogic.com) to discuss how to deliver a product and of course how to hand in your IGI Awards 2010 entry at the end of this month. This includes tips on what you should make sure to incl…
Breaking with our normal tradition, we are posting this event long in advance and without full details in order to get a better idea how many plan to attend. Although we of course want as many as possible to attend, it is important that we get a loc…
The IGI Awards 2010 and the associated games design/creation competition. Join this group to get all the information and updates associated with IGIA10. Also, upon submission of entry into IGIA10 all participants must be members of this group.
IGIA10 Workshop #1 at Hugmyndahús Háskólanna (áður Ellingsen / Saltfélagið)
November 7, 2009 from 2pm to 4pm
This first workshop in the IGI Awards process is a follow up to the IGIA10 launch of Nov 5th and covers an overview of the process involved in making a game as well as connecting that to the process of IGIA10. This is therefore an ideal event to att…
Here's a very good look at the original Super Mario Bros'. first level, and thoughts on level design in general.
level design lesson: to the right, hold on tight
Of all the material I've read on the subject this one tought me the most. This line i…